OpenGL Fragment Shaders | What are OpenGL Shaders?

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Published on 04 Dec 2019 / In How-to & Style

The intro to my new series documenting my progression through fragment shader programming.
I discuss what shaders are and why we write them.

I'll be basing this series off of the online book, "The Book of Shaders", by Patricio Gonzalez Vivo and Jen Lowe.
https://thebookofshaders.com/

If you feel like donating, please donate to those two; a donation link is found on their website linked above.

Subscribe to my channel: https://www.mgtow.tv/@an_object_is_a

If you find value in what I do, think about supporting my channel: https://www.paypal.me/anobjisa

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Youtube: https://www.youtube.com/channe....l/UCar-9GMCRk9QdKJXq
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EsterGym
EsterGym 10 months ago

knowledge here. Great.

   0    0
Aeroshogun
Aeroshogun 11 months ago

Big fan of OpenGL programming and GLSL. I look forward to more content on this subject!

   1    0
Senex_Barbatus
Senex_Barbatus 11 months ago

I look forward to your future videos.

   0    0
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