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Drawing a Square - Quick and Dirty with GLSL Step

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Published on 05 May 2020 / In How-to & Style

⁣Probably the easiest (in terms of understanding) way of rendering a square on screen using the OpenGL GLSL step() function.
Using the fragment/pixel shader to design a basic square can be achieved in multiple ways.
This is the perhaps the easiest.


⁣A Basic Fragment Shader: ⁣https://www.mgtow.tv/watch/ope....ngl-fragment-shaders
Understanding step(): ⁣https://www.mgtow.tv/watch/ope....ngl-fragment-pixel-s



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